

GLaSS Gamejam : "Biodesign & the city"
As part of the GLaSS 2016 program, four entire days were dedicated to an open gamejam. Co-organized by the CRI Paris GameLab and ...


“Alternative Controllers mini-jam” with Tatiana Vilela
“During this workshop, we will make games based on alternative controllers made out of organic materials (from vegetables to water,...


“Create a game about yourself” with Rémy Sohier
“Let's consider the game as a discussion with a player. But your creation is not specifically for the player. No, this game talks about...


"Biofeedback about neurosciences and gaming" with Ignacio Rebollo
Presenting the methods and limitations of biofeedback, the physiology underlying the signals and what can be done with them. Identifying...


Serious games and fun : a holy grail ?
On the second day of the GLaSS, we welcomed Antoine Taly, teacher in the Frontières du Vivant program at the CRI, and researcher in...